With Rhemunvhurse Optikonn, a half-dozen tracks chopped and diced with enough blips and bleeps beauty to last us to the end of the decade, Truswell dives even further into the abyss for Detroit Underground.
Tag: Sound Design
Neuro… No Neuro :: Positive* (Mille Plateaux)
Markarian weaves a diverse mix of distinct electrical strands across each of its twelve sections, even while his usage of drones, tones, and buzzing melodic shards veer even more into isolated abstraction.
shedir :: Before the Last Light is Blown (n5MD)
We find ourselves immersed in full-bodied expanses of floating drones and the intricate use of field recordings, for a slow and pleasant listening, exposed to very skillful sound design techniques.
Panopticum :: Apophenia EP (Nenormalizm)
Ultimately an EP that references early IDM years, including “connection” points such as Proem, Ochre, The Flashbulb, and Bad Loop—it’s succinctly mechanical and utterly balanced front to back.
Kindohm :: Prompt 3 (3OP)
A powerful and perplexing giant that showcases sandblasted electronics combined with intricate sculptures, with very little breathing room and just a sliver of melodic strands.
Arovane :: Polymer (Quiet Details)
Zahn, though, never lets any innovation imperative efface the musicality at the heart of the matter; his compositions lie on a cline between minimalism and sound design in a melodic ambient zone…
Dragon :: Sonance Manifold (Point Source Electronic Arts)
Pummeling percussive onslaughts, post-industrial glitch extracts, and condensed data processing seem to be the focal point, while Dragon’s persistent and futuristic audio/visual scope operates at the highest level.
Aelk Minsur :: Ground Redux (Self Released)
The Arizonian continues to find buried treasures in the form of bumpy dark-beat morsels, agitating and stirring them to create surreal and dystopian landscapes.