Ultimately an EP that references early IDM years, including “connection” points such as Proem, Ochre, The Flashbulb, and Bad Loop—it’s succinctly mechanical and utterly balanced front to back.
Tag: Sound Design
Kindohm :: Prompt 3 (3OP)
A powerful and perplexing giant that showcases sandblasted electronics combined with intricate sculptures, with very little breathing room and just a sliver of melodic strands.
Arovane :: Polymer (Quiet Details)
Zahn, though, never lets any innovation imperative efface the musicality at the heart of the matter; his compositions lie on a cline between minimalism and sound design in a melodic ambient zone…
Dragon :: Sonance Manifold (Point Source Electronic Arts)
Pummeling percussive onslaughts, post-industrial glitch extracts, and condensed data processing seem to be the focal point, while Dragon’s persistent and futuristic audio/visual scope operates at the highest level.
Aelk Minsur :: Ground Redux (Self Released)
The Arizonian continues to find buried treasures in the form of bumpy dark-beat morsels, agitating and stirring them to create surreal and dystopian landscapes.
Legiac :: Vespertine (Riddim)
It’s not that nothing stands out—it’s that everything stands out. If this was an exam I’d have the hardest time revising and retaining all the details. Challenging […]
Cercle Futur :: La Guerre Comme Expérience Intérieure (Roulette Rekordz)
A high-octane mélange of surreal experiments in sound design, elevating fractured electronic music and modular machines.
Adrien d’Elzius :: Straight from the Void (Pt.1) EP (Self Released)
Crisp and crunchy acid swirls inhabit Straight from the Void (Pt. 1), the first EP of three as Adrien d’Elzius breaks through rugged electronic sound space.