James Long’s flexible and creative sound-scrapes have become a benchmark within IDM’s expansive realm of abstract musical—and non-musical—explorations.
Tag: Point Source Electronic Arts
Vaag :: Vague music
A brief, if not “vague,” Q&A session with Haarlem, Netherlands-based musician Marc Brinkerink (aka Vaag) intentionally designed to deliver a clear and direct line of communication without unnecessary clutter—except when it comes to his music, of course.
Igloo Magazine :: Best of 2024
Highlighting hundreds of releases in 2024 (and allowing December to set in), we’ve compiled a list of our favorites along with links to their corresponding Igloo reviews and release pages. Since the lists are arranged alphabetically by artist—and a snapshot of tracks are featured in our Soundcloud playlist along with selected Bandcamp tracks and random artwork selections—there are, as usual, no winners or runners-up.
Poborsk :: Headset and Settings (Point Source Electronic Arts)
Poborsk succinctly produces an impactful release that only seeks to compliment Point Source Electronic Arts’ already creative audio-visual community.
VAAG :: Twenty Two (Point Source Electronic Arts)
These perplexing sound sculptures are painstakingly designed with expressive layers to suggest a sense of uniform chaos; often broken, battered, and blistered to no end. But on the outskirts, we hear (and see) VAAG seamlessly twisting extraterrestrial glitch fabrics on Twenty Two like an experienced tailor.
The Fellow Passenger :: Use Markers (Point Source Electronic Arts)
In this latest assemblage, the album builds upon itself with each piece blissfully disjointed and drawing us into the void. Expanding from every angle, subtle electronic entanglements flourish with dark and light shadows.
V/A :: Artist Showcase – 5th Edition (Point Source Electronic Arts)
Establishing a benchmark for high-definition electronic experimentation, US-based Point Source Electronic Arts explores expansive landscapes steeped in post-industrial terrain, striking a balance between explosive glitch mechanisms and delicate atmospheric textures.
tsrono :: ergodicities (Point Source Electronic Arts)
Sharp ambient whirs blend in with erratic beatwork and swaying melodic strands that bend at strange angles, while darker shadows accentuate the arrival of precisely timed and densely packed atmospheric elements.
MTCH :: Qurv Trysr (Point Source Electronic Arts)
After the radical Ilvnt Dsrpt EP (Detroit Underground, 2023), MTCH decides to take us on a journey through the looming atmosphere of corrupted lost data on Qurv Trysr for Point Source Electronic Arts.